Hunger
+15 Hunger Invalid  No stamina gauge consumption
+10 Hunger Reduced  Stamina gauge consumption every 12 min
-10 Hunger Doubled Sm  Stamina gauge consumption every 4 min
-15 Hunger Doubled Lg  Stamina gauge consumption every 3 min
Stamina
+10 Runner  Stamina gauge decreases slower when running
-10 Shagged  Stamina gauge decreases faster when running
Poison
+15 Psn Inv  Poison effect negated
+10 Psn Red  Reduces poison progression by 0,5 times
-10 Psn Dbl  Increases poison progression by 2 times
Antiseptic
+15 AntiS+2  Stink effect negated
+10 AntiS+1  Reduces stink duration by 0,5 times
-10 Unsan itary  Improves stink duration by 2 times
Stun
+15 Stun Invalid  Stun effect negated
+10 Stun Reduction  Reduces stun duration by 0,5 times
-10 Stun Doubled  Improves stun duration by 2 times
Sleep
+15 Sleep Invalid  Sleep effect negated
+10 Sleep Reduction  Reduces sleep duration by 0,5 times
-10 Sleep Doubled  Improves sleep duration by 2 times
Faint
+15 Faint Invalid  Faint effect negated
+10 Faint Reduction  Reduces faint duration by 0,5 times
-10 Faint Doubled  Improves faint duration by 2 times
RecoverySpd
+20 Recovery Speed +2  Red portion of Health gauge recovers faster 4 times than usual
+10 Recovery Speed +1  Red portion of Health gauge recovers faster 3 times than usual
-10 Recovery Speed -1  Red portion of Health gauge recovers slower 1/3 times than usual
-20 Recovery Speed +2  Red portion of Health gauge recovers slower 1/4 times than usual
Recovery
+10 Item Healing+  Recovery item effective 1,25 times than usual
-10 Item Healing-  Recovery item effective 0,75 times than usual
Gluttony
+15 Chance Eater  Edible and drinkable items have 1/3 odds of extra 25 stamina
+10 Glut  Extra 25 stamina from any meat
BBQ
+15 BBQ Expert  Really easy to co ok meat or fish
+10 BBQ Master  Easier to cook meat or fish
-10 Burning Expert  Harder to cook meat or fish
Everlast
+10 Long Item Effect  Item effect is longer 3/2 times than usual
-10 Short Item Effect  Item effect is shorter 2/3 times th an usual
DivProt
+10 Divine Spirit  1/4 odds of 30% damage decrease
-10 Demonic Spirit  1/4 odds of 30% damage increase
WindPrs
+25 DragonWindbreak  Neutralizes Wyvern and Dragon wind pressure
+15 Windbreaker Lg  Neutralizes Wyvern wind pressure
+10 Windbreaker Sm  Reduces wind pressure
SoundProof
+15 High Earplug  Immune to all boss monsters roar
+10 Earplug  Immune to some boss monsters roar
Sneak
+10 Stealth  Won’t be easily spotted by monsters
-10 Taunt  Easily spotted by monsters
Psychic
+15 Auto-Marking  Boss monsters marked on map
+10 Detect  Boss monsters marked on map with their direction
Map
+10 Always Map  Map always displayed
-10 No Map  Map always hidden
Throwing
+10 ThrowSkill UP  Increase of distance and speed of stuff thrown
SpecAttack
+10 Status Attack Up  Paralyze, poison, an d sleep damage increases 1,25 times
Bomb
+10 MadBomb  Bombs power 1,5 times bigger than usual
Carry
+10 Ace Courier  Carrying speed and jumping from higher place increase
Fishing
+10 Fishing Expert  Easier to fish
Anti-Theft
+10 Anti-Theft  Stealing Invalidity
Auto-Guard
+10 Automatic Guard  Auto guard even if weapon is poised
Gather
+15 Gathr+2  Odds of gathering nothing 1/32
+10 Gathr+1  Odds of gathering nothing 3/32
-10 Gathr -1  Odds of gathering nothing 9/32
-15 Gathr -2  Odds of gathering nothing 13/32
SKILL NAME  ACTIVATION  DEFINITION
FastGather
+10 High-Speed Gathering  Faster speed for carving, gathering, mining and catching bug
Carving
+15 Carving Master  One extra carving
Toolsaver
+15 Whim of God  Decreases odd s for net and pick to break by 0,5
+10 Whim of Spirit  Decreases odd s for net and pick to break by 0,25
-10 Whim of Evil  Increases odds for net and pick to break by 0,25
-15 Whim of Demon  Increases odds for net and pick to break by 0,5
Fortune
+15 Boon  High increase of Quest reward
+10 Luck  Increase of Quest reward
-10 BadLuck  Decrease of Quest reward
-20 Jinx  High decrease of Quest reward
Combine
+20 Combination+20%  Item combination rate increase of 20%
+15 Combination+10%  Item combination rate increase of 15%
+10 Combination+5%  Item combination rate increase of 5%
-10 Combination -5%  Item combination rate decrease of 5%
-20 Combination -15%  Item combination rate decrease of 15%
Alchemy
+10 Alchemy  Enables alchemy combinations
Evade
+20 Evade+2  Time of invincibility increases (0,13 sec)
+10 Evade+1  Time of invincibility increases (0,7 sec)
Resort
+15 Adrenaline+2  Below 40% health improves +90 defense and attack 1,5x
+10 Adrenaline+1  Below 40% health improves +90 defense
-15 Anxiety  Below 40% health decreases -42 defense and attack 0,7x
Eating
+10 Greedy  Quick eating of meat
-10 Slug  Slow eating of meat
Terrain
+15 Terrain+ Lg  1/3x damage from lava and Teska aura
+10 Terrain+ Sm  2/3x damage from lava and Teska aura
-10 Terrain - Sm  1,5x damage from lava and Teska aura
-15 Terrain - Lg  2x damage from lava and Teska aura
Sharpen
+10 Quick Hone  Sharpen capacity of whetstone increases
-10 Crude Grind  Sharpen capacity of whetstone decreases
Cutting
+10 Sharp  Sharpness consumption decreases 1/2 times than usual
-10 Blunt  Sharpness consumption increases 2 times than usual
Artisan
+10 Sharpness+1  Most weap on will gain 1 level of sharpness
-10 Sharpness -1  Most weapon will lose 1 level of sharpness
Expert
+25 Abandonment+2  No weapon bounce and +15% critical
+15 Abandonment+1  No weapon bounce and +10% critical
+10 MindEye  +10% critical
Guard
+20 Guard+2  Impact decrease by 20 pts
+10 Guard+1  Impact decrease by 10 pts
-10 Guard -1  Impact increase by 5 pts
-15 Guard -2  Impact increase by 10 pts
 
Big monster what is mean?
BalasHapusHeat red?
Cold red?
Wind breaker?
Yup Anon was right , Big monster or Large monster is a monster except Reptile, Such as Cephadrome , Plesioth , Rathian , Khezu , and if you say Congalala and blangoga , They are Medium monster not large to make it more easier large monster will get a Large Monster Bone
HapusBig monster mean you have a chance hunting with giant size monster.
BalasHapusheat reduction on desert zone.
cold reduction on snowmountain zone.
wind breaker means to negate wind pressure from monster wing attack or monster landing from the air.
10 point neutralizes small wind
15 point neutralizes large wind
25 point neutralizes dragon wind such as kushala daora wind pressure